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	<title>J-Space.dk</title>
	<link>http://www.j-space.dk</link>
	<description>Ego containment finally failed</description>
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		<title>C# &#8211; me not so #</title>
		<description><![CDATA[I&#8217;ve been fooling around with C# in my little spare time over the fast few weeks &#8211; this time the XNA framework. What I like is the easily set up projects and the very few lines of code needed to set something up. However, the serious drawbacks are the possible platforms (primarily Windows and Xbox [...]]]></description>
		<link>http://www.j-space.dk/?p=85</link>
			</item>
	<item>
		<title>Tired?</title>
		<description><![CDATA[It&#8217;s late, I&#8217;m heading to bed and I just finished a final heart-shaking revision of my short story for Blizzard&#8217;s 2010 Writer&#8217;s Contest. The more I delve into re-reading it and correcting spelling errors, improving wording and generally trying to make a better story, the less I like it. I hope this is just a [...]]]></description>
		<link>http://www.j-space.dk/?p=82</link>
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		<title>Success and chaos</title>
		<description><![CDATA[Well, good news on the fronts of bureaucracy. After a week of tugging back and forth I finally seemed to have convinced them that they did not need to request the dispensation. At least, indirectly. They wrote me Friday the 6th, delighted to announce that they had chosen to dispose of the rulings that required [...]]]></description>
		<link>http://www.j-space.dk/?p=78</link>
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		<title>Bureaucracy is the downfall of civilization</title>
		<description><![CDATA[I&#8217;ve put an application through to get into university. I&#8217;ve been getting the desire to learn again, the yearning to spend my days with my true peers, delving into nerdiness and IT goodness every day. A few years ago I&#8217;d made the attempt with Computer Sciences, failing miserably. Too much math. Too much &#8220;ooo, why [...]]]></description>
		<link>http://www.j-space.dk/?p=75</link>
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		<title>100%, dead on</title>
		<description><![CDATA[Alright, a Twittery status. Red Dead Redemption. Status: 100% singleplayer completion, awaiting remaining trophies and online accomplishments. Time for bed.]]></description>
		<link>http://www.j-space.dk/?p=68</link>
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		<title>Design?</title>
		<description><![CDATA[Okay, so I&#8217;m not updating much lately. Apologies. Nothing noteworthy going on right now But I was just playing Red Dead Redemption, and managed to shoot my horse through the head whilst killing foxes in full gallop. Question: great game realism or annoyingly bad design choice?]]></description>
		<link>http://www.j-space.dk/?p=66</link>
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		<title>Seg fault</title>
		<description><![CDATA[For a diversion, I&#8217;ve been rekindling myself with C, through it&#8217;s fucking distant cousin (though I should like to call it mother-in-law), C#. For the first time in quite a while I&#8217;ve been forced to take care of proper type conversions to avoid type exceptions at every second corner. At once a wonderfully reassuring thing [...]]]></description>
		<link>http://www.j-space.dk/?p=64</link>
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		<title>Galaxies and beyond</title>
		<description><![CDATA[With a beta key in hand, I&#8217;ve gone to work dissecting and screwing around with the Galaxy Editor for Starcraft II (guess my shrinks right, I&#8217;m good to start, bad to finish). The tool is extremely powerful, but is difficult to approach for programmers, I think. The scripting language itself is poorly documented as it [...]]]></description>
		<link>http://www.j-space.dk/?p=62</link>
			</item>
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		<title>Binders are Fusion?</title>
		<description><![CDATA[In a way. Yes.]]></description>
		<link>http://www.j-space.dk/?p=61</link>
			</item>
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		<title>Adapters, sets, connections, commands?</title>
		<description><![CDATA[Why the HELL does a simple database connection have to encompass anywhere between 3 and 7 different object instances simply to be READY to work?]]></description>
		<link>http://www.j-space.dk/?p=60</link>
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